This week we have some cracking picks for you all to take a look at. SirSalami has found an incredible dodge mod for Skyrim that not only adds an ability for you to dodge attacks, but also your enemies. I have a Star Wars based mod from nubyplay that I have had great fun checking out (frazzling enemies with lightning or sending them skyward never seems to get old), Terrorfox1234 has multicolored torches with a variety of uses, and Robbie922004 has come through again yet with a great pick and wri. We have some cracking mods again for you this week.
Terrorfox1234 has gone back to his chill out game of choice and found a mod that will really appeal to those of you who have played modded Minecraft, SirSalami has a mod that now enables the use of shields to block those heavy attacks and I have found my perfect Red Rocket Settlement mod. Our community still continues to provide us with great choices, this week we have a pick for a fixed UI within FONV and a quest mod with an awesome name. A slightly smaller Staff Picks this week as we go without a guest submission. We have had plenty sent in, but they have only contained a very brief description (usually a sentence or two) about why the the user actually enjoy the mod and what it does.
I will post these up in the next few weeks, though probably in a large group. If you are submitting a mod for this feature, please try and include some details as to what makes it special to you and what the mod actually does - a bit like we have b.
So Skyrim Special Edition has been out for just long enough. I guess it’s safe to write my own comparison as well. First things first however, I don’t own Skyrim Special Edition. Because my computer is a 4GB RAM toaster, and my modded Skyrim runs on 35 FPS as it is. That said, all I’m doing for this discussion is comparing what I have with what I could have if my machine could actually handle it.For those of you who don’t know what Skyrim is (you’re probably not a gamer in the first place), it is the fifth installment in a high-fantasy franchise known as the Elder Scrolls. In Skyrim, you play as a legendary hero called the “Dragonborn,” with the body of a man and the soul of a dragon.
It is your destiny to defeat the Alduin the World Eater, and save the world from destruction. SSE vs Skyrim 2011 Round 1: Graphics ComparisonLet’s start with a visual comparison. Obviously, Skyrim Special Edition was bound to get a touch up in this category.SSE comes with enhanced lighting and weather effects, such as realistic light rays through trees and clouds (also called God rays). The new lighting overhaul also improves the way shadows are cast. The most welcome change however, is the addition of rain occlusion. Rain realistically stops upon contact with roofing and other solid surfaces.
This is in contrast to unmodded 2011 Skyrim. Weather effects were simply overlaid on the screen, resulting in rain “falling” through roofs.Environments have been made much more immersive, with better movement of grass in the wind, and realistic flowing water. Again, this is in contrast to vanilla Skyrim, where water always flowed in the same direction, no matter what. Depth of field has also been added, blurring parts of the screen the player isn’t focusing on for added realism.Watch: Skyrim Special Edition vs Modded Skyrim (MxR Mods YouTube Channel)Skyrim achieves similar visuals to SSE, thanks to ENB projects.
For those who don’t know, an ENB is a graphics overhaul that separates Skyrim’s VRAM usage into its own process, allowing the player abuse the extra memory. Some ENB presets are arguably more attractive than SSE, in fact. This is especially true because SSE does not use actual 4k resolution textures; rather, it uses 2k textures upscaled to 4k. ENB-modded Skyrim tends to look more vivid and vibrant than SSE at the moment, and unless ENB is ported over to be compatible with Special Edition, I have to give this round to 2011 Skyrim. SSE vs Skyrim 2011 Round 2: Audio ComparisonInterestingly, Bethesda Softworks made the mistake of compressing audio files to the point that audio fidelity was sacrificed in favor of file size.
This means at release, Skyrim 2011 actually had better sound quality than SSE. Here is a comparison by LasurArkinshade:Bethesda has since released patches to fix the audio quality downgrade however, meaning this is no longer so great a problem.
This way the music sounds even more powerful and straight forward, more aggressive and has no signs of time waste or fillers. W hile 'Malice' was an hour long and was very extended, ' Adimiron Black' is only 35 minutes long, which is good. Gehenna adimiron black rare.
In the event that the patches might not be up to the player’s par, there is also the option of zipping and extracting the original game’s audio files. This round is a draw. SSE vs Skyrim 2011 Round 3: Stability ComparisonSpecial Edition supports DirectX 11, and is built on a 64-bit engine. This means faster processing of larger amounts of information. SSE can run more than 2011 Skyrim’s 4 GB of RAM. This means a massive boost in stability.
SSE is less likely to crash, and experiences much fewer FPS drops in comparison to its predecessor.Skyrim 2011 has no way to combat this advantage, as any mods are more likely to put a heavier load on the game engine rather than relieve it. This round goes to SSE. Tiebreaker Round: Gameplay and Content ComparisonFor the most part, SSE is the exact same story as 2011 Skyrim. However, the fact that SSE is newer and more stable has led most modders to port their content over. While vanilla Skyrim currently has more available add-ons, creation of new content is slowing to a crawl.
Most of the “essential” mods have already been redone for SSE.Every modification can be redone to work with SSE. However because of engine limitations, not all content made for SSE can be remade for compatibility with vanilla Skyrim. As a result, this round’s winner is SSE. Final Thoughts: Is Skyrim Special Edition worth your money?Well SSE is free for anyone who already owns Skyrim. If you can afford the original game, good for you. You get a free upgrade. But honestly, it’s only half an edge over 2011 Skyrim.
Do I want it? Will I upgrade?
If I get a better machine, yes. It’s not really a priority for me at the moment, though. It’s really something I can live without.Like PilipinasPopcorn on for more updates.
Skyrim Friendly Fire Off
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Filters.Add XBox One, Playstation 4, PC SSE, Classic, or VR in the title of your post so posts can be filtered! Using Mods. You may not post about questions that are answered in the FAQ.
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Filters.Add XBox One, Playstation 4, PC SSE, Classic, or VR in the title of your post so posts can be filtered! Using Mods.
You may not post about questions that are answered in the FAQ. If you are brand new to modding work through this before asking where to start. A comprehensive list of many guides and resources covering a wide variety of topics.
A community curated list of 'essential mods.' .
Tips for figuring out what's causing your issues! Maintained by.
Community Discussions based around various themes.Making Mods. and. Everything you need to know about the Creation Kit!. Modding Skyrim: Modder's Edition Use this and the CK Wiki together to start creating!Talking Mods.Hop in and chat with other members of the community!General Rules. Be Respectful.
We have worked hard to cultivate a positive environment here and it takes a community effort. No harassment or insulting people. No Piracy.
If you submit a link to or explain how to obtain pirated material you will be banned. If you promote piracy or seek help in modding a pirated game you will be banned. This includes sharing/rehosting a mod without the original author's express permission. This is not debatable.
No we don't care about your views on the finer points of copyright law. When you sign up for Nexus you agree to a ToS that says you will not do these things. We agree with and abide by that policy. End of discussion.
Tag Your NSFW Content. There are a wide variety of body meshes and armors that are NSFW. Posting about and discussing the use of these is fine. Sexual content ( galleries / screenshots that involve sexual acts) is not.
No Memes. This is a sub centered around the discussion of modding and creating mods. Memes and gameplay stories do not contribute to this whatsoever. No Screenshots (except to ask for help). Screenshots do not contribute to the discussion of modding or mod creation.
Please take your screen archery to. Screenshots in the context of asking for help are acceptable. FollowPosting Rules.
Do your research. Provide all necessary information. See for more information.Related Subreddits.Related Websites.
(NSFW). Yes, you run grimy's patcher to get a baseline AI upgrade and stat change, and then you can fine tweak the details with skytweak. If, after running Grimy's patcher, you think the AI does a bit too much damage, you can use Skytweak to modify their damage until you think it's reasonable.
Skytweak by itself does nothing, you have to manually go in and change what you want, but running Grimy's patcher gives all the AI from each of your mods an upgrade, along with redistributing their stats to make it more challenging. You can't have looked very hard. It's in the 'Tweaks' tab, which is what the MCM defaults to. Options are 'Disable Friendly Fire: Damage' and 'Disable Friendly Fire: Stagger'.Though I don't know whether it applies to guards. Grimy specifies that these tweaks apply to 'friends and allies' which I assume means anyone whose disposition toward the player is between 1-4. You can use the console command getrelationship rank player on a guard to see what his disposition is (I don't have access to my game right now or I'd do it for you). My guess is it's 0 by default and 1 or 2 if you become Thane.
Daedarion's mod list - 400 mods were used.Textures/esp's and much more, may have been edited by me.
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