KNIGHTS OF THE OLD REPUBLIC 2 UNOFFICIAL PATCH v1.1UPDATE:-General Changes:1. Permanent Fade to black when leaving Telos academy (first time). Broken Battle circle on Dxun. Visas body inventory slot locked.4. (Wookiee Rage/Force Scream/Fury) spells does not use force cast animation any more.5.
![Kotor 2 Handmaiden Sparring Kotor 2 Handmaiden Sparring](/uploads/1/2/3/9/123950223/579786731.jpg)
T3-M4 and Mira will not have PC items during their solo missions.6. Sith assassins will now use Force Drain.7. Some movies are now on top of the loading screens.8. Minor fixes to party members dialogs.Ebon Hawk:1. Party members will always wear there unique clothing.2. Sometimes Party member gets angry or tired (Kreia) player need to re-enter the Ebon Hawk, or travel to another planet to reset his/her state.3.
![Kotor 2 Handmaiden Sparring Kotor 2 Handmaiden Sparring](https://i.ytimg.com/vi/PzQLGL0SNzo/hqdefault.jpg)
Droids and Hanharr will not move, if player asked them not to, after re-entering Ebon Hawk.4. PC did'nt unequipped all weapons and head gear after sparring with Handmaiden. Visas (Departure from Ravager) cutscene moved.Citadel Station:1. Droid Intelligence quest: Unable to Enter the Docking Bay if picked up quest from Ithorians and then again from Czerka. Smuggling quest fix: Player allowed to escape the Citadel Station during Samhan escort quest. Added: A small chat between Chodo Habat and BaoDur.Telos:1. Broken HK-50 in the military base did not followed the player.
FIXEDNar Shaaddaa:1. 'Galactic Reunification': After killing Lootra, Aaida can be freed. 'Sold to the Hutts': After freeing, Adana initiates wrong conversation.
'Sold to the Hutts': After killing Saquesh, journal did'nt update properly. Player can enter the Ebon Hawk after selling T3M4, but can not leave the Nar Shaddaa.7. G0T0 will not be able to enter Vogga's chambers.8. Skipped unnecessary sequence with Mira as player running through Jekk'Jekk Tarr if player is on the dark side.9.
Added: Party fight there way to Jekk'Jekk Tarr and again inside the flop house.Dxun:1. Possibility to add party members while fighting Davrel in the jungle. Sometimes Davrel spawned in the jungle after first visit to Onderoon. Kumus' conversation trigger (near detonator) activates after visiting Onderoon, if player did'nt take 'Missing Mandalorian' quest.
Now player can go to the merchant before sending a team to the tomb.Dantooine:1. Player will not be able to leave Dantooine after finding dead mercenaries in the enclave sub level (till the end of Khoonda conflict).And tones of small bugs, which I did not kept track of (mostly on Nar Shaddaa).-I. Description:-This is a stand alone project and it will work only with vanilla english version of the Knights of The Old Republic 2: The Sith Lords. V2.00This mod serves four main purposes:1. Fixing quest issues:- Fixing Broken quests.- Removing available quest-related dialogue lines after quest was finished.- Making quest more focused and difficult to break.2. Closing game issues like (NOT A FULL LIST JUST EXAMPLES):- Unlimited respawn of hssiss creatures in a Sith tomb on Korriban.- Unlimited creation of Handmaiden robe on Ebon Hawk.- Duplication of Atton ribbed jacket and generic clothing on Citadel Station (first arrival).- Unlimited spawning of a landspeeder on Nar Shaddaa.- Characters, droids, turrets not resuming there animations after player initiated conversation with them.- Cycled dialogues (HK50, T3M4, Atris).3.
Throughout the KOTOR games, there are a number of quests, and (especially companion) dialog conversations that yield special bonus feats, or permanent increases to the statistics of the PC (or an NPC companion). Copy pasta from google search:.
Fully repairing T3 gives him +2 DEX, +1 CON, & +3 INT. It also gives the Exile +1 WIS & +10FP. The whole thing requires 14 INT, 20 Computer Use & 20 Repair, along with sufficiently high or low influence. Fully exhausting Hanharrs' dialogue trees give him +2 STR, -2 INT & +2 CON, and gives the Exile +1 CON & +1 WIS. This requires sufficient influence with him (there might be some skill/attribute related dialogue checks involved, I'm not sure). After fully exhausting Hanharrs' dialogue until you 'break him' you can then talk to Kreia for the 'Lesson of Strength.' Accepting this lesson gives a further +2 STR & +1 CON to the Exile.
I have also read that you can reject this lesson and get a different attribute bonus (I've read +2 WIS). This requires passing Wisdom dialogue checks with Kreia, though I'm also not sure how high Wisdom is needed. Kreia gives you +6 FP and +1 Awareness for doing the first part of the 'Lesson of Listening' and another +6 FP for continuing it.
(Not sure if there's any requirements for these). Kreia gives another +6 FP for completing the 'Lesson of Skills.' (I've read that being able to complete this and the listening lesson was an unintended bug and patched at some point, though that seems strange.). HK-47 gives +1 Reflex Save, +1 WIS, +1 CON & +10 FP when you complete his first lesson in killing jedi, and the same bonus again for completing the second lesson.
These require sufficiently high/low enough influence with HK to unlock. I have also read you can get an attribute bonus for T3 and HK by bringing them in your party to GOTO's yacht, though I don't know the specifics of this. Visas gives +10FP and Force Sight for following her dialogue paths and having sufficient influence with her. Handmaiden adds your WIS bonus to your defence.
Mar 09, 2017 Saints Row Mods. Home Forums Saints Row: The Third Mods in Progress Additional Clothing. Discussion in 'Mods in Progress' started by Simon Board, Sep 18, 2016. Love all the excellent SR3 mods, but would love to have more female clothing available, anyone aware of any mods? Saints row 3 clothes mods.
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Handmaiden Battle Kotor 2
TSLRCM adds back in the option to spar with Visas under Kreia's supervision. Not sure on level/influence requirements or rewards from this. Asking Atton about why he counts pazaak cards in his head after the listening lesson from Kreia gives you +1 Will savesTSLRCM: Sparring with Visas gives you 1000 XP and Lightsaber Focus/Specialization if you don't have them.